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Devlog
A.W.E | Advanced Warfare Expedition
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Devlog
Patch 0.30e
May 06, 2024
by
HighTerrain66
So, v0.30d didn't work out as being the definitive patch- I wasn't happy with the new fighter AI's poor gun accuracy, and I wound up finding many more issues with v0.27's physics based AI. I still pla...
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Patch v0.30d
March 08, 2024
by
HighTerrain66
This one's mainly important for the crash fix, but also makes some major balance improvements to a very difficult gamemode. I'm hoping that this is the definitive version of v0.30 Spearhead, if you cu...
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Patch v0.30c
March 03, 2024
by
HighTerrain66
Hopefully the final version of v0.30, this patch addresses issues with the titular new mode, unlocking the full 30 wave experience with some balancing changes. Spearhead Wave balancing Corrected relea...
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v0.30b Hotfix
February 26, 2024
by
HighTerrain66
#hotfix
Fixed Basic Training taking you to 'NULL DEBRIEF' instead of the main menu after completing it Removed prototype Abrax in Dogfight Fixed carrier not being displayed as a standard yellow target on dash...
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Spearhead- Update v0.30
February 25, 2024
by
HighTerrain66
NEW MODE Push deep into enemy lines, supporting 'Nomad' against waves of defenders in the Altus F/X prototype. In Spearhead , you go up against 29 random enemy formations in succession, before reachin...
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Patch v0.29b
November 22, 2023
by
HighTerrain66
Added tooltips to controls in the options menu. Fixed chance of empty debriefing when killed by the CRISIS explosion in Course 2 Fixed being unable to quit to menu from ??? and other levels without de...
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Update v0.29- Campaign Briefing
November 13, 2023
by
HighTerrain66
Again, this update is focusing on new features and quality of life updates. There's a lot featurewise I wanted to bring in from other titles, namely mission briefings, a hit/kill log, and loading scre...
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v0.28b Hotfix
September 25, 2023
by
HighTerrain66
Fixed in game pause not working in build, as well as time based debug inputs. Fixed 'Press enter to complete mission' text still showing during the mission complete screen. Fixed disabled checkboxes b...
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Update v0.28- Input rebinding
September 25, 2023
by
HighTerrain66
Input system has been updated, allowing for key rebinding with an expanded options menu Partial controller support is now enabled by default but joystick support has been temporarily removed I've trie...
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Patch v0.27c
June 02, 2023
by
HighTerrain66
2
Fixed waypoints not being auto targeted in VR Course levels Fixed bug causing weapon energy to instantly deplete when setting weapon power to zero. Rearm button functionality has been deprecated- opti...
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Update v0.26
October 03, 2022
by
HighTerrain66
With v0.26 comes a new loadout system, high power SGP gunpods, balance changes to make your life easier, and plenty of bug fixes. Here are the changes I remember since v0.25d: Altus F.2 SGP gunpods ar...
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Patch v0.25d
September 23, 2022
by
HighTerrain66
I don't remember too much for this version, but there have been substantial changes to the Chandrasekhar Battlecruiser to flesh out its functionality: Point defence cannons have been added across the...
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Patch v0.25c
August 27, 2022
by
HighTerrain66
Several bug fixes have been made. Course 3's visuals are clearer, and the entire level has been optimised. The boss fight will still tank performance though. Mission 2 is more feasible to complete An...
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v0.25b Hotfix
July 21, 2022
by
HighTerrain66
#hotfix
The release last night was rushed and a bit broken, so here's a hotfix that should solve the most blatant issues Fixed checkpoint restart issues in course levels Fixed teleporting issue in dogfight sc...
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AWE v0.25 Release
July 20, 2022
by
HighTerrain66
The first release of AWE on itch.io, and a significant update over the last public demo, v0.21a The full patch notes can be found here: https://htmlpreview.github.io/?https://github.com/HighTerrain66/...
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